Codenames: Duet Game Review
Codenames: Duet
By in (1990)
Designed by
2 - 2 players (best at 2)
0 mins to 0 mins
Theme Espionage/Spies
Categories 2-Player Only, Cooperative, Word Game
Mechanisms Clue Giving, Communication, Cooperative Play, Deduction, Memory, Variable Playing Area
| Luck ? | ||
| Solveable ? | ||
| Hidden Info ? | ||
| Complexity ? | ||
| Engagement ? | ||
| Comeback ? | ||
| Conflict ? | ||
| Take That ? | ||
| Planning ? | ||
| Volatility ? | ||
| Skill ? | ||
| Replayability |

71
"Perfect to play with your partner - impossible to quarterback and leads to surprising, sometimes funny, combinations. You really learn about each other and grow closer as a team."
Take turns giving single-word clues to guide your partner to the target words while avoiding the instant game-ending danger words.
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